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Are AI job losses hiding in jobs never offered? 35% of game founders skipped a hire because AI could do the work

(www.pocketgamer.biz) · news from 14 Sep 2026 · by Hardy_Drift_5470 · ·
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Worldwide Entertainment & Gaming
In the tenth Big Games Industry Employment Survey, run by recruiter Values Value with the InGame Job platform across 1,800 respondents in 90 countries, 35% of game founders said they had decided not to hire someone because "AI tools could handle the work instead". Some 78% said AI changed how they worked this year. Median European pay moved in both directions over two years: programming and development fell from EUR 47,000 to EUR 33,700 and game design from EUR 34,500 to EUR 26,000, while mid-level art and design rose from EUR 25,000 to EUR 33,000. No employer in the survey attributes a job cut to AI, so this is not counted as an AI job loss. It measures the other channel instead - the vacancy that is never opened, which produces no layoff notice, no WARN filing and no number for anyone to count.

Source: Read the original article at www.pocketgamer.biz ↗

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